In the final moments of The Last Of Us, a seemingly relieved and heaving Joel tells an oblivious Ellie that they’d found The Fireflies and there were others, immune, like her. That they’ve stopped looking for a cure, followed by a short ‘Sorry’. Ellie just silently listens and later she tells Joel “Back in Boston, Back when I was bitten. I wasnt Alone. My best friend was there. And she got bit too.” Continue reading The Last Of Us: Left Behind
Naughty Dog studios have always been on the forefront of Gaming. While the studio’s initial Crash Bandicoot was enjoyable and immensely fun, it wasn’t something I direly wanted to play or loved. Well it wasn’t until Jak & Daxter came into play that Naughty Dog studios took its limelight and known to be one of the studios to watch out for. And it did happen soon after Jak 3 and Jak X Combat Racing and following Sony’s new flagship console, Playstation 3’s release, they came out with the ‘killer app’ for the console ‘Uncharted‘. On the surface it looked like Tomb Raider with a male protagonist but the more you play the more you start appreciating its gameplay mechanics, its well written characters and story. Naughty Dog’s games were being hailed both for its story and its cinematic gameplay. And in no time the studio started churning out Playstation exclusives while PC and Xbox owners could do nothing but drool.
Don’t be fooled by its innocent Mario-esque graphics. Flappy Bird from Gears (aka Dong Nguyen) is an unforgivingly tough arcade mobile game that challenges your reflexes & concentration. In Flappy Bird all you need to do is tap away, maneuvering the Bird (which looks like a very mutated fish sprite from Mario) through and in between some pipes. If that sounds easy enough…You are wrong!
I am an avid fan of musical scores and soundtracks as much as I am a fanatic of movies and stand firm by the faith that a good musical score kinda redeems the movie to a fair degree. Movies are all about the audio-visual experience so if a good score can instill emotions in you, even if the movie as a whole could be considered garbage, its a winner. 2013 has been a wonderful year for the movies and the same goes for the soundtracks it featured. This year’s movies were charged with musical scores from composers high and low, old and new, and it was hard to make a list of the best OST/Score as it was saturated with music so good. Continue reading The Best of OST 2013
Batman Arkham Asylum was one of the finest games ever made and more than that it stood out being the best superhero games till date. Rocksteady had indeed delivered a gem and there was nothing they could have done better…until Batman Arkham City. Arkham Asylum was literally expanded to Arkham City and having an expanded universe had its own advantages. Gotham City was littered with stuff to do, Easter eggs to uncover, Riddler Challenges got more serious…the scope and things to do in Arkham City were infinite. The British studio shot to fame with just these two game and in the process making The Dark Knight game that we all deserved. Continue reading Batman Arkham Origins: What I Thought!
It seems reboots are all the buzz these days. Duke Nukem, Duck Tales, Rise of the Triad had a go at it, promising you all those nostalgic memories, fulfilling none and most of them burning a hole in your pocket and leaving a bad taste in your mouth. Next in the line is Shadow Warrior, that 1997’s 3D Realms developed, ultra violent Duke Nukem 3D clone. Who’d have thought a Shadow Warrior reboot was in the making? Well the fine folks at Flying Wild Dog did and out came the reboot. These guys kinda knew what they were making, as evident from their previous title Hard Reset, another shoot-anything-that-moves FPS game.
As previously stated in my thoughts on Mark Of The Ninja, I was never a big fan of stealth games. But recently I have indeed taken an interest to stealth based games. I am loving the tension…and my patience and tolerance, it seems, has gone a notch above. Endless deaths and enemy-detection has caused me to be so I suppose. Splinter Cell, once, had been the touchstone to which all stealth games had been measured and constantly delivered that promise albeit with a few hits and misses. While earlier games in the franchise made it tough for casual gamers, Splinter Cell Conviction made it accessible for action game fans as well. Continue reading Splinter Cell Blacklist: What I Thought!